Profile

I’m a visualization and 3D technology professional with over a decade of experience creating high-end imagery, configurators, and AI-generated content for global brands.

As Co-Founder and Creative Technologist at Zixelise, I help companies transform complex, configurable products into scalable marketing visuals, combining digital twins, real-time 3D, and AI-powered content creation to accelerate production and maintain visual excellence.

Previously, I led real-time visualization teams at Mackevision (Accenture Interactive) and Tencent, building efficient 3D pipelines for large-scale projects. I’m passionate about merging art, technology, and automation to make sophisticated products easier to visualize, configure, and communicate.

Real-Time 3DDigital TwinsProduct VisualizationConfiguratorsAI Content CreationCGI Pipelines

Experience

2022 – Present

Co-Founder & Creative Lead

Zixelise · Beijing, China

  • Direct creative vision and 3D/AI content strategy for global clients.
  • Built and optimized CGI + AI pipelines integrating Blender, ComfyUI, and Stable Diffusion.
  • Lead a multidisciplinary team delivering scalable visual assets for automotive and beauty brands.
  • Develop digital-twin workflows and real-time configurators for product marketing.
  • Bridge creative direction, technical development, and client communication to ensure visual excellence and efficiency.
2020 – 2022

Senior Technical Real-Time Artist

Tencent · Beijing, China

  • Responsible for the technical and artistic execution of real-time visualization projects, ensuring high-quality rendering performance and interactive fidelity.
  • Contributed to building large-scale 3D production pipelines and optimizing real-time rendering and asset management workflows.
  • Collaborated with R&D teams to explore the use of 3D technologies in cloud-based and industry-focused solutions.
  • Led integration of Unreal Engine with internal tools to enable efficient real-time visualization and presentation.
  • Facilitated cross-department collaboration to ensure alignment between creative and technical objectives.
2018 – 2020

Real-Time Team Lead

Mackevision (Accenture Interactive) · Beijing, China

  • Led the real-time visualization team, setting and maintaining high creative and technical standards.
  • Created real-time product configurators for showrooms and car expositions using Unreal Engine.
  • Built efficient 3D production workflows to improve overall team efficiency and quality assurance.
2017 – 2018

Senior 3D Artist

Mackevision (Accenture Interactive) · Beijing, China

  • Created high-fidelity 3D models, materials, and lighting setups for premium product visualizations.
  • Worked on virtual presentation, interactive content, and configurator projects.
  • Collaborated with technical directors to optimize rendering pipelines and scene organization.
  • Contributed to documentation of artistic and technical standards, supporting team training and workflow improvement.
2018 – 2020

Lead 3D Artist

MiID Cloud · Xiamen, China

  • Set creative and technical standards to enhance the overall visual quality of 3D imagery.
  • Improved workflow speed and production efficiency through process optimization and team coordination.
  • Managed a small team of 3D artists, providing both technical guidance and creative direction.
  • Produced benchmark-quality rendered images for internal reviews and client presentations.
  • Responsible for modeling, shading, and lighting in a VR configurator project for HTC Vive using Unreal Engine.
2014 – 2016

3D Render Artist

INDG · Bucharest, Romania

  • Created high-quality photorealistic renders used in interactive visualization solutions.
  • Produced CG content for still and video projects to support advertising and product presentations.
  • Helped improve internal production workflows and rendering pipelines to enhance efficiency.
  • Organized scenes for shading, lighting, and rendering according to internal technical documentation.
  • Provided support and training for new team members to strengthen team capabilities.
2012 – 2014

Trainer & Project Manager

ProgSquad · Bucharest, Romania

  • Delivered on-site training sessions for clients on specific software applications.
  • Designed and delivered customized graphic design training programs.
  • Produced still and animated graphics to support and enhance training materials.
  • Managed the company’s official social media accounts, planning and publishing training-related content.

Professional skills

Creative & Strategic Direction

  • Defined and supervised creative and visual strategies for CGI and real-time visualization projects.
  • Led 3D, design, and AI teams to ensure alignment with brand identity and creative goals.
  • Established visual quality standards and style guides to maintain creative consistency.
  • Translated brand identities into cohesive and scalable visual systems.
  • Supervised overall creative coherence and artistic integrity across projects.

Pipeline & Production Management

  • Designed and managed end-to-end CGI production pipelines (modeling → rendering → post-production).
  • Optimized workflows and automation systems using Python, ComfyUI, and Blender APIs.
  • Developed scalable pipelines for real-time 3D and AI-driven content creation.
  • Implemented efficient asset management and version control systems.
  • Provided technical direction for configurable products, digital twins, and virtual content creation.

Visualization & Real-Time Expertise

  • Specialized in product-level high-fidelity visualization and photorealistic rendering.
  • Proficient in real-time rendering using Unreal Engine, Blender Eevee and WebGL.
  • Deep expertise in lighting, materials, and look development (LookDev).
  • Strong focus on scene composition and visual storytelling.
  • Integrated CGI, real-time rendering, and AI image generation into unified workflows.

AI & Emerging Technologies

  • Created AI-driven visual content using Stable Diffusion, ControlNet, and ComfyUI.
  • Integrated digital twin data with generative AI for automated visual production.
  • Explored procedural and generative design applications in visualization workflows.
  • Advanced hybrid CGI–AI workflows to enhance content creation efficiency.

Leadership & Collaboration

  • Managed multidisciplinary teams (designers, artists, developers) to improve execution quality.
  • Mentored team members in visualization and AI workflow best practices.
  • Developed and maintained workflow documentation and standard operating procedures.
  • Facilitated cross-department collaboration to align creative and technical objectives.
  • Presented creative proposals and project outcomes to clients and stakeholders.